Aunty Em
Well-Known Member
I just ran the 3DMark2001 test on my TBred with my new ATI 9200 128MB DDR TV-Out DVI video card for the first time. I watched tests which it has never done before and the detail can only be described as stunning!
The results were:
3DMark Score 6657 3D marks
@ AGP Rates (Current/Available) 4x which is the maximum this board can handle. I'm definately going to get the ABit KV7 mobo now as it handles 8x, a Barton and some faster memory.
I just wish I knew what it all meant...
The results were:
3DMark Score 6657 3D marks
@ AGP Rates (Current/Available) 4x which is the maximum this board can handle. I'm definately going to get the ABit KV7 mobo now as it handles 8x, a Barton and some faster memory.
I just wish I knew what it all meant...
3DMark2001 Project Details
Project Info
Description
First benchmark
Date
2003-10-02 Published
System Configuration
Operating System Microsoft Windows 2000
DirectX Version 9.0
Mobo Manufacturer http://www.abit.com.tw/
Mobo Model KD7-E(VIA KT333-8235)
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Unknown 1801 MHz
FSB 133 MHz
Memory 512 MB
Graphics Chipset ATI RADEON 9200
Driver Name RADEON 9200
Driver Version 6.14.10.6343
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 6657 3D marks
Game 1 Car Chase - Low Detail 90.8 FPS
Game 1 Car Chase - High Detail 46.0 FPS
Game 2 Dragothic - Low Detail 101.3 FPS
Game 2 Dragothic - High Detail 56.8 FPS
Game 3 Lobby - Low Detail 104.0 FPS
Game 3 Lobby - High Detail 50.1 FPS
Game 4 Nature 32.0 FPS
Fill Rate (Single-Texturing) 509.4 MTexels/s
Fill Rate (Multi-Texturing) 988.5 MTexels/s
High Polygon Count (1 light) 19.4 MTriangels/s
High Polygon Count (8 lights) 4.5 MTriangels/s
Environment Bump Mapping 94.6 FPS
DOT3 Bump Mapping 64.0 FPS
Vertex Shader 68.6 FPS
Pixel Shader 78.8 FPS
Advanced Pixel Shader 73.8 FPS
Point Sprite 13.0 MSprites/s