Well, there are other factors. Its not just 'you or the kid.' I imagine you have some troops with you. We're talking about an RPG right? You could obviously yell as loudly as you could for him to stop, if he continued, then he must know what the result would be. You could only assume he was trying to use it, not to hand it over to you. I assume we have taught our troops some basic language skills for just this possibility, or one like it. If, after warning them they will be shot if they continue to reach for it, the soldier must shoot. He has the duty to protect the rest of the troops as well as himself. We are talking about war, not a kid with a plastic gun on the street that a cop accidently shoots. Things are a little more extreme in this case, and actions also must be.
I wish I could say there is another way, but there isn't in this case. Maybe you couldn't live with it, but you probably couldn't live with it the other way either.
I wish I could say there is another way, but there isn't in this case. Maybe you couldn't live with it, but you probably couldn't live with it the other way either.